"Doom 3 GPL source release
=========================
This file contains the following sections:
GENERAL NOTES
LICENSE
GENERAL NOTES
=============
Game data and patching:
-----------------------
This source release does not contain any game data, the game data is still
covered by the original EULA and must be obeyed as usual."
GitHub
A bunch of news about Computer vision, Computer Graphics, GPGPU or the mix of the three....
Wednesday, November 23, 2011
Microsoft Kinect for PC
Kinect for PC will be improved for closed range application.
Microsoft have created an investment program to help some start up (Kinect Accelerator)
Source Microsoft
Kinect Accelerator
Microsoft have created an investment program to help some start up (Kinect Accelerator)
Source Microsoft
Kinect Accelerator
Wednesday, November 9, 2011
Good bye PhotoSceneEditor, Hi 123D Catch
PhotoSceneEditor is now used in Autodesk software as 123D Catch.
"Catching Reality"
http://labs.autodesk.com/utilities/photo_scene_editor/ => http://www.123dapp.com/catch
To know more :
http://www.123dapp.com/catch
"Catching Reality"
http://labs.autodesk.com/utilities/photo_scene_editor/ => http://www.123dapp.com/catch
To know more :
http://www.123dapp.com/catch
Libellés :
Computer Graphics,
computer vision,
reconstruction
Monday, October 24, 2011
Monday, October 17, 2011
Marvelous designer
Marvelous designer allow to create nice and realistic clothes !
Source : 3dvf
Libellés :
Computer Graphics,
reconstruction
Thursday, October 13, 2011
Thursday, October 6, 2011
Rendering Synthetic Objects into Legacy Photographs
An interesting paper of SIGGRAPH ASIA 2011.
Rendering Synthetic Objects into Legacy Photographs
Kevin Karsch, Varsha Hedau, David Forsyth, Derek Hoiem
To be presented at SIGGRAPH Asia 2011
A method to realistically insert synthetic objects into existing photographs without requiring access to the scene or any additional scene measurements.
Link : http://kevinkarsch.com/publications/sa11.html
Rendering Synthetic Objects into Legacy Photographs
Kevin Karsch, Varsha Hedau, David Forsyth, Derek Hoiem
To be presented at SIGGRAPH Asia 2011
A method to realistically insert synthetic objects into existing photographs without requiring access to the scene or any additional scene measurements.
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